COYOTE 3DCG STUDIO

COYOTE 3DCG TECHNICAL ART TEAM is a team of Technical Artists (TAs) within C&R Creative Studios.

We continue to cultivate know-how in a variety of technical fields while providing technical support to various companies' game development and related fields.

By serving as a hub within the industry, we aim to prevent the Galapagos phenomenon and the need to reinvent the wheel, contributing to elevating and advancing the technical and production capabilities of creators and the industry as a whole.

What is CG Technical Support?

We provide broad support for technical art and workflow optimization in game and CG production.
From improving asset‑creation efficiency to building full production pipelines for entire projects, we offer the appropriate resources to address your specific development challenges.
In addition to hands‑on production work, our specialists support technical verification, R&D, and consulting across various domains.
We also offer flexible engagement options—including team size, on‑site or remote support—to match your operational needs.

OUR WORK

    SERVICE

    We provide technical support across all stages of the CG production pipeline, with a particular strength in the three areas of Setup, Motion, and Pipeline.

    * This chart visualizes the actual project activity status as of March 2025.

    • Creating costumes for multiple characters takes too much time…

      Creating costumes for multiple characters takes too much time…
      Solution

      A unified base-body data structure was designed, along with a custom Unity tool to automate costume variations.
      This makes it possible to produce costumes at consistent quality in a much shorter time.

      Results

      Costume production time for all characters was reduced to approximately one quarter.
      Manual inconsistencies were also eliminated.

    • Work in Maya is becoming overly complex and too dependent on individual workflows…

      Work in Maya is becoming overly complex and too dependent on individual workflows…
      Solution

      We developed batch tools to automatically process multiple Maya scenes, as well as tools for scene organization and motion list output.
      Automation was further enhanced by integrating Houdini and Bifrost workflows.

      Results

      Rigging-to-export tasks for a single character were reduced from half a day to just a few minutes.

    • No one can implement shaders that match the visual intent…

      No one can implement shaders that match the visual intent…
      Solution

      We interpret the artist’s intent and design shaders optimized for the game engine.

      Results

      The desired look is accurately reproduced in a real-time environment.

    • Producing cutscenes that demand film-level quality is a major challenge…

      Producing cutscenes that demand film-level quality is a major challenge…
      Solution

      From rig construction—including auxiliary bones, dynamic bones, and facial rigs—to cloth simulation, we provide end-to-end support.
      We deliver high-quality setups that can withstand complex cutscenes and special effects.

      Results

      For cutscenes that require both realism and strong visual expression, we build robust data structures that preserve creative freedom without breaking.
      This significantly reduces the coordination burden on animators and directors on site.

    We can flexibly respond to a wide range of needs. Please feel free to consult us.Contact us

    BLOG / TOOLS

    Skill Radar Chart

    Skill Radar Chart

    We provide this tool free of charge to help visualize gaps and strengths within your company’s TA capabilities.
    Please feel free to make use of it.
    Create a chart hereexternal
    Useful Tools Available on “BOOTH”

    Useful Tools Available on “BOOTH”

    The COYOTE 3DCG TECHNICAL ART TEAM distributes free tools designed to support 3D model production using software such as Maya.
    We hope these tools help improve your modeling workflow.
    * Some items and optional services may require payment.
    Browse available tools here
    Browse available tools hereexternal

    EVENT

    Here are some of our most popular past events!

    JOIN US

    WORKING CONDITIONS

    We offer a variety of work styles tailored to your lifestyle, including working from home, reduced-hour schedules, on-site assignments at client offices, and even support for independent careers.
    Our goal is to help each creator build a future where they can truly shine.

    • Opportunities for Full-Time Employment

      Employees may be introduced to full-time positions at client companies or offered permanent employment at our studio. We support diverse career paths, whether that means earning a client’s trust and joining their team or aiming for long-term employment within our studio.

    • Full Two-Day Weekend System (Saturday & Sunday Off)

      Including weekends off, we offer more than 120 days of holidays per year, including national holidays, year-end and New Year holidays, summer vacation, special leave for milestone events, paid leave, maternity and childcare leave, menstrual leave, nursing care leave, and family care leave.

    • Remote Work & Reduced-Hour Schedules Available

      We welcome those who feel full-time work may be challenging but still wish to make use of their skills. Our flexible work environment allows you to balance your lifestyle and family circumstances while continuing your career.

    • In-House & External Study Groups, Social Events, and Club Activities

      We regularly host studio-led events such as seminars and creator networking sessions, providing ample opportunities for skill development. Cross-department clubs—such as the Game Club, Dance Club, and Darts Club—are also popular and encourage interaction beyond team boundaries.

    • Office
    • Office
    • Office
    • Office
    • Office
    • Office

      Office Information

      SHINTORA-DORI CORE., 4-1-1,
      Shimbashi, Minato-ku, Tokyo, 105-0004 JAPAN

      Toei Subway Mita Line: Uchisaiwaicho Station, Exit A1 /
      Tokyo Metro Hibiya Line: Toranomon Hills Station, Exit A1 — 5 minutes on foot
      JR Yamanote Line and other lines: Shimbashi Station, Karasumori Exit — 6 minutes on foot
      Tokyo Metro Ginza Line: Shimbashi Station, Hibiya Exit — 7 minutes on foot

      CONTACT

      • For Companies

        For business inquiries or consultation, please contact us here.

      • For Creators

        We provide job opportunities for freelancers and offer career consultations for those currently employed at other companies.